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History of Origami by Otto - Part 2

A few comments to some of the postings...

I plan to include some of the early "Origami" designs and stages of progress as I go. Please bear with me as I set some of the context and background, it will help explain things a bit more clearly. I will also explain why Origami is physically larger than some other miniature PCs….

About two years ago Bill Mitchell (VP of the Mobile Platforms Division) asked me to re-join Windows working for him as an Architect. He was aware of some of the work I had been doing in Microsoft Research, and of my passion for the ultra-mobile PC area.

We had a lot of interesting discussions about the overall viability of a very small PC, about the big problems that needed to be solved (heat, battery life, usability), and what the value would be to the user.

Much of my focus with previous efforts had been on getting first-generation products built. I tend to want things to happen as soon as possible once I get an idea in my head. But Bill asked me to step back and do a very simple thing – design a product concept that assumed significant advances in technology. In other words, design a concept that was not limited by the existing limitations of technology.

I’m a product person at the core, and I wasn’t too excited at the prospect of thinking about things that actually couldn’t be built. But in fact, I found the process to be very liberating, and the results came together very quickly. I named the concept "Haiku" (with help from my wife) in the spirit of the poetry form – simply, elegant, expressive.

Published Friday, March 10, 2006 11:41 AM by Otto

Comments

 

andrewk said:

Otto-
Can you explain to us what Microsoft Alexandria is and how it will be related to UMPC?
-Andrew

P.S. Herd about it here: http://www.origamiportal.com/modules/news/article.php?storyid=11
March 10, 2006 3:34 PM
 

BrandonScott said:

Origami Project now syndicated on LiveJournal for your reading convenience!
March 10, 2006 9:06 PM
 

Greenbox said:

Could somebody please explain to me why anyone would spend money on a less functional device than another slightly larger one (Dell laptop) with more functionality... I don't think there was high enough demand for this, good luck Microsoft.
March 10, 2006 11:52 PM
 

Knives said:

A few compromises are worthwhile tradeoffs for the legions of people lined up around the block for a small portable and capable device.
A laptop is only usefull if you have it with you and then only for a couple of hours until the battery runs out. After the battery runs out its a dead weight.
A small pocketable device with total connectivity and an all day battery life is far more usefull because you are more likely to have it with you and hopefully its more functional because its still got some life left in it long after the laptop has died.
Furthermore, using a laptop in public attracts attention, requires more table space at restaurants, and is difficult to use while walking. The laptop must be extracted from its briefcase or backpack and then set down in order to use it. The handtop is useable in a greater variety of situations and attracts far less attention. It is quite simply more convenient and therefore a better creative tool. It allows spur of the moment editing of documents as inspiration strikes. Also delivers quick access to information when required. The laptop is frequently used as a desktop today. The handtop, (on the other hand :-)  is the new portable.
As far as I'm concerned it can't come soon enough. I have been waiting to put windows in my hand for 5 years. I'm tired if being chained to my desk day in and day out as I have been for the past ten years. To me it holds out the promise that at last I can get out from behind my desk and run my life while I am actually living it.
March 11, 2006 1:39 AM
 

said:

March 12, 2006 2:32 PM
 

UMPC Buzz said:

Otto continues the history lesson in his second post: Team Blog : History of Origami by Otto - Part 2....
March 12, 2006 3:12 PM
 

Main News said:

Otto Berkes, Microsoft’s Ultra Mobile PC Architect and General Manager, explains how he got the...
March 15, 2006 10:04 PM
 

Hugimd said:

As a former English major, I appreciate the symbolic references to haiku and an ancient paper-folding art.  I think this concept-product is intriguing and will continue to unfold its applications in parallel with the open-mindedness of its user and mind-bending soft- and hardware development.  Es udvozolok a hugam, Otti.
March 17, 2006 9:43 AM
 

UltraMobilize.com News said:

Otto Berkes, Microsoft’s Ultra Mobile PC Architect and General Manager, explains how he got the
January 22, 2007 11:36 PM
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